One board a day, three attempts, best of the three counts. The first run teaches you where the cascade wants to go; the third is the one you meant. Your best line is saved and drawn over the next attempt.
Clear every orange peg. Aim at a peg you can see — the first bounce is the part you steer, and everything after it can only give you more.
Pegs build a pot, and the pot is only banked when the ball drops into a slot that multiplies it. The purple peg doubles the rest of the shot, so hit it early. The left wall is your multiplier and the right wall is your save — fill it and one ball gets thrown back into play instead of draining.
Boards also carry one gadget:
- Cannon — swallows the ball and holds the whole shot. Fire again to launch; the barrel is swinging, so when you press decides where it goes.
- Chain — two ringed pegs. Hit both in one cascade and the bolt takes everything on the line between them.
- Bucket — the whole slot bank slides. The ×3 is a moving target.
- Shutters — timed lids over the middle slots, one open at a time.
On a touchscreen: tap a peg to aim at it, then drag to refine — pull down as you drag and the aim gets five times finer. Nothing fires until you press Fire.
On a keyboard: arrows nudge, shift makes them finer, space fires. A mouse aims and fires in one click.